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Psychopath

58 Art Reviews

19 w/ Responses

3 reviews are hidden due to your filters.

Everything seems proportionately correct.

I think the main reason why people don't like this is because of the dynamic of style it follows. It's an extremely simplified cartoon character; something you'd see on Cartoon Network.

But I think that's why it has such a low score, because it's not very complex even for basic character illustrations.

I kinda like the scribble-scrabbly background graphics, reminds me of when I animated on MS-Paint.

I'm really beginning to think from the attitudes of most artists on NG that the art portal is just one big cesspool of endless flaming and bashing other artists. You've called me bashful, which is true, I did critique Jigsaw80Puppet out of spite and calling you a hypocrite doesn't change that. But it also doesn't change how immaturely you've been acting. I don't recall calling someone mentally handicapped for their work or their persistence a good form of critique.

Of course I can expect you to rally up Sheller, Martin, Dream-of-Duke, Psychicpebble and Redfeather to make me regret challenging your integrity, can't I?

Wow very nice

I really like your style. I really have no words to describe what I particularly like about it. If you have Flash, which I think you do considering some of your latter pictures, you could add coloring by rotoscoping the picture with line tool and give it color.

Interesting art style

The captain's arms are a bit long but they're okay. It looks pretty good. Although it could stand improvement, it's not all that bad.

I spot something wrong

His right arm is longer than his left arm when it's supposed to be further away from his left arm at this angle. Furthermore, his elbows start at his waste when they should be up at his chest [where his ribcage ends, from the front of his chest I mean].

I don't know if that was intended anatomically or not, because both of his forearms joint to his elbows at his waste, but I know that the perspective is off quite a lot.

The coloring is nice though, is the light source coming from his fire? If so, could you give him a shade of orange on top of his fluff to indicate so?

This is all wrong.

Her torso and her chest are far too small; her arms are long enough for her hands to reach her knees while standing up. Even then her arms aren't long enough, because she has them setting right up beside her head, and they don't exceed the height limit of her head. I think the biggest flaw right now is how she doesn't have any hips or even an ass to speak of; The small of her back connects directly into her legs.

DragonPunch responds:

Okay, but keep in mind, that this is one of my earlier works! I'm still improving little by little, and any tips you have would definitely help me in my quest! Thank you!

For an MS Paint job

This is fucking incredible. Nevermind critiquing it, if you actually had the patience to sit for hours at a time working on such a primitive interface then you deserve a 10.

Uh no

You don't get what Sukomi meant when he said "Great but you forgot to fill a frame", he meant that the character loses his entire color scheme near the end and his hair/shirt become pure white.

Sheller responds:

squint harder. It was a flash effect, as in a camera flash. That's why words appear on the same frame. I said I regretted not adding a few frames to the flash because everyone seems to have so much damn trouble recognizing it.

Crap

Why are his arms long enough for his hands to be hitting his knees? Why is his elbow at his waste? Why is there no curve on the inside of his shoes? Why do his feet appear to be standing on two different platforms? Why does his right hand have five fingers but no thu-- ah I see, you just drew the joints incorrectly, so it appears as though what's supposed to be his thumb is actually a fifth finger.

It's transparently clear that your grasp on anatomy just doesn't exist.

Lacking anatomy and shit perspective

Why is it that the leg that's supposed to be further away from the viewer is jolting out further than the leg that's supposed to be closer to the viewer? Furthermore, why is the one that's supposed to be closer to me smaller than the one that's supposed to be further away? Are her legs supposed to be disproportionate? If you were to rotate her to face the viewer, would her right leg be bigger than her left? Would she slouch to one side? Considering how her right arm is bigger than her left I'd say that she would most certainly be lopsided.

This wouldn't be a problem if both her legs weren't pointed at the same direction, as if you just copy/pasted them, but I know you didn't because her right shin jolts out further away than her left leg does, only except you actually decided to use perspective here, which it's too late for now, it's still bigger and longer than the leg that's supposed to be closer to me.

That V shaped emblem on her head is facing me when it's clearly supposed to be facing the same direction as her face; both ends of the emblem are the same height, width and they curl away from each other. It's just another example how how shitty your lack of perspective is.

She doesn't have a chest of any kind, no rib cage, no collar bone, it's just her stomach connecting to her shoulders. What? You were too lazy to actually develop a clear distinction between the two? Were you jacking off while drawing it? It appears as though you were, otherwise this piece of shit wouldn't look so awful.

Also, her right leg changes perspective between the space that's overlapped by her left leg, which tells me that you didn't draw her right leg all the way through, you just made her right foot an additional detail after you done with everything else beneath her torso. Terrible. Even so, that's not quite as bad as her left leg, where her shin faces a different perspective than her thigh, as though it's broken into that position. It's so bad it's unbelievable.

There's no shading at all. You could at least try and make this aesthetically presentable by adding substance to the coloring.

The detail equally sucks ass, why are her thorns tucked into her fingers when they're clearly supposed to be attached to her hands? Why don't her arms have joints?

FWI, intentionally promiscuous anthropomorphic pokemon = furry erotica. Congratulations you dolt, you're a furry.

Learn anatomy, figure out your perspective and just learn how to draw.

Looks good

No anatomical issues here.

Occluded responds:

WARNING TO EVERYONE:
DON'T EVER REVIEW THIS KID.

Unless you want every single piece you've done reviewed as some sort of crazy revenge. He doesn't really know what he's talking about, and he'll put up the pretense of being constructive so he can feel good about himself. But read his reviews and ask yourself. Does it seem like he's trying to help? Or like he's trying to look like he's trying to help.

Longer explanation here:
http://www.newgrounds.com/bbs/topic/1211940/1
Seriously. All my work.

Affable misanthrope, common narcissist, incorruptibly amoral, aspiring arsonist, friendly neighborhood psychopath.

Male

Joined on 12/18/06

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