00:00
00:00
Psychopath

58 Art Reviews

19 w/ Responses

3 reviews are hidden due to your filters.

Wow, it's literally the same shit as before on your FarahProductions account only you reshaped the stage content so that the content to the left field disappeared. The resolution is still shitty and almost nothing in the artwork has changed so here we go.

I like how Sonic is clearly meant to be laying against the mushroom's stem but he's positioned in such a way that implies he's laying on the ground. Shouldn't the mushroom be casting a shadow over him to some degree since he's clearly using it for shade?

I love how shitty the main mushroom is too, it has the least competent amount of work put into it, it looks more like a flap on a pole than an actual mushroom and the polka dot pattern is nonsensical, non of the red circles on it are curved to match the shape of the mushroom head and the ones at the top even protrude off the top, like they're stickers peeling back or some shit.

This is probably you're least impressive yet simultaneously most competent piece to date. The composition is still nonsensical, of course, you're still using traced artwork, you're still using duplicated art assets that you had to resize to fit the frame but it doesn't make me want to vomit out my brain like the other uploads do.

The trees in the background, however, are just as incompetent as ever; they're pillars with a pattern of leaves pasted on top.

It's a picture of an ass with a head attached.

I'm so fucking impressed /sarcasm.

Quit your job, you should be doing this for a living. You're obviously talented enough.

I've seen better anatomy from HiryuGouki. Her legs are stumps. I shouldn't even have to explain why this is so horrible. Her legs are a fourth of the length that they should be.

SenpaiLove responds:

I'm still new to this kind of angle when it comes to a character perspective so I'm not pro at it yet. I'm still currently learning anatomy so it's ganna be a while until i get things perfect.

Funnily enough, this artwork has better anatomy than anything Frank "StringAnime" Stringini had ever shat out. This is ironic considering the fact that he's in love with Adrellia Village.

In any case, the only real complaint is that it's underdetailed and the tree limbs only vaguely represent what they are and barely give an impression on what they are.

Meh.

Lots wrong with this one. I believe that art is a craft and should have a good amount of time invested into it, not just 40 minutes because now it's rife with flaws.

For example, her right hand has five fingers, one index, one ring finger, one pinky and two middle fingers. That's fucked up. Not to mention that her rib cage is pulling a 180 degree turn and as a result her hips and ass don't connect properly together as they're both in completely different positions, as if you drew both half's at different perspectives, spliced them together and used her left arm as a method to cover up the inconsistency. Her index finger on her right hand is also drawn at a different angle than the rest of her hand, pretty obvious that it's actually an add on and not a part of the original sketch. In before you use the excuse that's shes a ghost and therefore can bend her body beyond any given physical limitations conceivable to human anatomy.

The outlining is shaky and rife with inconsistency, making the characters proportions jarring and incomplete looking. I think there's an overemphasis on coloring rather than the actual artwork here. It appears as though you're using Fireworks or Photoshop or Illustrator for your artwork, for the sake of cram art I'd recommend using Flash as opposed to the former, it has a much cleaner and less complicated interface than Photoshop.

Once you get down to all the flaws, the piece really ceases to be sexy.

Proportions are all fucked up.

I know that people are pretty impressed simply because of the stylization of the artwork, the gradient shading and all that. But I certainly am not.

Her right arm is long enough for her hand to reach her knees. I don't mean in the position she's in, I mean even if she stood up her hand could reach her knees without having to bend her body to do so while her left arm, the arm that should seem bigger by comparison because it's closer to the viewer, is perfectly proportionate with her body.

Her hips are weird, they gouge out as if you drew her upper body separate from her lower body and then pasted them together; they bend at two different angles. If you remove her upper body from her lower body, the uncompleted artwork of her lower body would imply that the rest of the character is supposed to be leaning forward, not back. Apparently her ilium/pubis can mirror the position of the rib cage.

Ah, the "Mother/Earthbound" franchise

I don't know much about it, only the small tid bit from SSBB.

I like the alt reality representing both darkness and light you used.

Cool

So this is what it would look like if Kirby absorbed a hornets nest eh?

I like it.

I like the multiple patterns that you used at the top left and right. It vaguely reminds me of Gerald Scarfe. Also sorta reminds me of Cthulu.

Although I do have some suggestions, what would have looked better is if on that multicolored eye thing, those black lines that spawn from it were curved to form the outline, as opposed to the outline just simply being, well, there.

Also those brick walls aren't, straight. It looks like you just drew them on paper, which is nice and all, but we have software that allows us to make straight lines and form perfect cubes at a correct perspective.

The cloud cover in the background is too blurry and underdetailed for me. But that's just me.

Is that your background at the bottom right?

Affable misanthrope, common narcissist, incorruptibly amoral, aspiring arsonist, friendly neighborhood psychopath.

Male

Joined on 12/18/06

Level:
60
Exp Points:
41,540 / 100,000
Exp Rank:
218
Vote Power:
10.00 votes
Audio Scouts
10+
Rank:
Sup. Commander
Global Rank:
243
Blams:
5,034
Saves:
28,535
B/P Bonus:
60%
Whistle:
Deity
Trophies:
1
Medals:
620
Supporter:
30d
Gear:
36