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Psychopath

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Recent Movie Reviews

446 Movie Reviews

It would've been funny if the sun just went "eh" and expanded to swallow all the other planets. You can't just give it a face & do nothing with that.

Now this is what I call a quality parody.

But it's basically the same joke that Johnny Utah made with his Pokemon parody.

Really impressive for 2000. My only complaint is you could have polished up the animation & added additional frames for this remaster, though I've never seen the original and I'm merely assuming you haven't made such updates already. I thought it was kinda crummy at first but then the fight scene kicked in and really impressed me. I wish I had access to the original SWF though. Pretty weird though that this was front-paged today when it was uploaded in 2014.

Recent Game Reviews

53 Game Reviews

December is the wrong time of year to submit a Halloween game. You may want to check your calendar to verify.

By the way, if your results are returning a value of NaN, you need to remove things like commas from the equation. Commas in ActionScript are used for things like declaring a series of variables or creating an array, so when you type in a comma, it doesn't register as a string but rather you're telling the interpreter that a value like, say, "2,509" for your B/P score is actually two separate values; 2 and 509.

Scottmale24 didn't anticipate this and didn't optimize his code to accept commas as a string, only as raw script input, which means commas are taken as code by the interpreter. Had he programmed it to take string data rather than raw numbers, that would allow him to convert the string back into a numeric value while removing string values like letters and punctuation marks so the raw number data could be plugged back into the calculator without error.

When an SWF file returns a value of NaN, you've probably entered a value that the interpreter doesn't understand or you've accidentally entered in actual ActionScript code that undermines the program's design. You can actually cause Flash to redefine variable datatypes by giving it inappropriate values like letters, which will cause Flash to redefine a mathematical variable to a string. This is because Flash is capable of accepting what's called "implicit programming", where if a variable is left undefined in datatype and you plug in a value, the interpreter will attempt to fill in the blanks and assign a datatype for you.

Holy shit, it's like 2005 again. Right in the nostalgia.

PuffballsUnited responds:

How..? The first game came out in 2008 haha

Recent Audio Reviews

88 Audio Reviews

I thought it was great up until 00:57 when the synth came in to offset the static drumbeat. It changed the tone of the song, then the synth music overtook the industrial portion entirely. The first fifty seconds were good for industrial but I feel like the trade-off killed it. I'd listen to it for hours without the synth. A lot of your industrial songs do that I've noticed, Martial Law is your best one in my opinion, though I haven't given all of your industrial songs a listen yet. A pure example of industrial music is hard to find.

This isn't Industrial, this is Ambient. The whole point of Industrial as far as mood is concerned is that it's supposed to be dark, dismal and bleak. It's actually supposed to be the opposite of Techno in a way. For a good example of what Industrial should be like, look up a song called Martial Law by AliceMako.

I'm giving you a 2.5 because I wanted to give you the fairest shake I could. Industrial isn't dancing in a club out of the Jetsons, it's hiding in the sewers from strike drones. I know it might be a dick move to write a review on a song that barely touches on the music itself, but I don't peruse the Industrial section for optimistic music.

mrcompston responds:

Yeah sorry about that, was half asleep when I posted the track. Basically, I thought at the time it read "instrumental", that is why I clicked on it, I should have known better really. Thank you for your honest feedback :)

Sounds like a song you'd hear from LISA the Painful RPG.

Recent Art Reviews

61 Art Reviews

I'd like to point out that she's not sitting on the platform.

Beautifully creative, gorgeously colored, utterly flawless... save for lulzy backdrop error.

I'm impressed with the amount of work and detail you put into this background. I do see a handful of problems though, everywhere I look on the page I see little corners that weren't filled in all the way, you may want to consider changing the Gap Size settings on the paint bucket tool to Don't Close Gaps.

You may also want to reconsider the tool you use for outlines since the Brush tool is a coloring tool & you seem to have trouble erasing outlines that cross into other outlines. You could erase a lot of those overcrossing outlines using the Line Tool with the Snap to Objects setting on; drag the the Line Tool outline over the affected area, break it and color over the stump you want to erase.

If you want the same visual effect you get with the Brush Tool, it can be done with the Pencil or Line Tool but the only drawback is it takes way longer, but you'll have more refined control of how each color-outline appears.

On the off chance that you're using the Eraser Tool, the Selection Tool is better if you want to delete elements that need to be chucked.

Your work reminds me a lot of a guy's content I enjoy, he's been around since 2004; his username 'round these parts is Noiserover. Be prepared, he has a penchant for disgusting humor.

Affable misanthrope, common narcissist, incorruptibly amoral, aspiring arsonist, friendly neighborhood psychopath.

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Joined on 12/18/06

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